Welcome!
My name is Samm Davis and I’m a VFX/Environment Artist. I also do quite a bit of programming using UE5 Blueprinting.
This website is a blog dedicated to all of my silly, serious, and random projects. It is very much under construction so if a link is dead that’s why!
You can click on any thumbnail and it will take you to its project page! It is a blog style project dump so prepare for lots of rants and ramblings.
Enjoy!
VFX Work Past & Present
Last Call Home (Blueprint & Art). This was my thesis work for MFA at SCAD. Horror game.
Hazard Harry (Blueprint & Art). HH is a personal project with art, blueprints, a design document etc.
Electric Eden (Blueprints & Art). Group work done at SCAD where I focused on blueprints and art content.
Cats on a Boat (Blueprint & Art). Fan game of FTL but were cats on a boat and not constrained to a grid or 2d space.
Rescue Jimmy (Blueprint/Art/Design). Escape room game where you rescue my cat Jimmy. Lol.
Team Escape (Blueprint/Design). Single player game where the player controls two bodies to solve puzzles.
Tower Defense Game (Blueprint/Design). Tower defense game to test my map design abilities and using more advanced data storage.
Mousescape! (Blueprint/Design). A maze minigame where I toyed around with camera managers and a demo that kept scores.
Boundless Skies (Art). Group work where I was asked to be an art director.
Ace Bar (Art). Animation in environment practice.